I give you Gus.
Friday, December 4, 2009
Monday, November 23, 2009
Game (alpha)
We have finished two levels in our alpha version. Alpha just means it is our first semi-complete version of our game.
Right now the most important thing we can do is test. I have received some very positive feedback on our game. And with this feed back we will remodel our game and make it better.
Things we are going to chance after feedback:
Right now the most important thing we can do is test. I have received some very positive feedback on our game. And with this feed back we will remodel our game and make it better.
Things we are going to chance after feedback:
- Touch up art
- Add sound and music
- Fix bugs (problems)
- Increase visibility
Tuesday, November 17, 2009
Level 1 Complete!
Sunday, November 8, 2009
Level Design Cont.
Monday, November 2, 2009
Level Design
Now that our tech demo is over. We are dedication the rest of our time to create fun and creative level design. I am currently using Adobe Illustrator to create basic level design. My partner is creating the art for everything. Kind of a slow week because I have been sick.
Sunday, October 25, 2009
Post Tech Demo
The Tech Demo went well. Our game seems to entertain people, so all we need now is to make more levels and polish it. Some things we need to accomplish before our game can be finished:
- Create finished art work
- Polish the mechanics
- Create start menu
Monday, October 19, 2009
Tech Demo
My partner and I have completed the first two levels for our tech demo. The art is not complete, but it is enough to work.
We still have an issue with running uphill. It still works but the player cannot hold down the forward key while going uphill. Slight bug, but hopefully we can resolve it soon.
We are going to demonstrate our demo tomorrow to prove that the game can be made. This is common in the industry to make sure progress is continually being made.
We still have an issue with running uphill. It still works but the player cannot hold down the forward key while going uphill. Slight bug, but hopefully we can resolve it soon.
We are going to demonstrate our demo tomorrow to prove that the game can be made. This is common in the industry to make sure progress is continually being made.
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