Friday, December 4, 2009

Monday, November 23, 2009

Game (alpha)

We have finished two levels in our alpha version. Alpha just means it is our first semi-complete version of our game.
Right now the most important thing we can do is test. I have received some very positive feedback on our game. And with this feed back we will remodel our game and make it better.

Things we are going to chance after feedback:
  • Touch up art
  • Add sound and music
  • Fix bugs (problems)
  • Increase visibility
After we complete these changes we can move to our Beta version.

Tuesday, November 17, 2009

Level 1 Complete!

We have finally finished level 1. Here are some pieces of it.

I really like the way the art turned out. We will have two levels completed by Wednesday at midnight.

Sunday, November 8, 2009

Level Design Cont.

These are parts of our first two levels. These are very basic and will eventually be redone to look better.

Monday, November 2, 2009

Level Design

Now that our tech demo is over. We are dedication the rest of our time to create fun and creative level design. I am currently using Adobe Illustrator to create basic level design. My partner is creating the art for everything. Kind of a slow week because I have been sick.

Sunday, October 25, 2009

Post Tech Demo

The Tech Demo went well. Our game seems to entertain people, so all we need now is to make more levels and polish it. Some things we need to accomplish before our game can be finished:
  • Create finished art work
  • Polish the mechanics
  • Create start menu
Overall I think Gus, the hamster, was the #1 feature of the game. He is adorable.

Monday, October 19, 2009

Tech Demo

My partner and I have completed the first two levels for our tech demo. The art is not complete, but it is enough to work.
We still have an issue with running uphill. It still works but the player cannot hold down the forward key while going uphill. Slight bug, but hopefully we can resolve it soon.
We are going to demonstrate our demo tomorrow to prove that the game can be made. This is common in the industry to make sure progress is continually being made.