Monday, September 7, 2009

Game Design

First step in any video game is design. I created a design to pitch in front of a live audience to determine if my game is worth making. This is my rough design document:

Overview

This is a game that combines the classic fun of a 2d platformer and the fun of reaction commands (like Kingdom Hearts 2 and God of War 2).

Gameplay

The game play will play like a normal 2d platformer. WASD or arrow keys for movement, and ZXC for different attacks. Player can run, jump, attack, and pick up items.
This game will differ from traditional platformers because you can use reaction commands to fight certain enemies and bosses.

Brief description of reaction commands: At certain points in fight sequences you will be prompted to hit a specific key. If you hit the specified key within a given time you will perform a “special” attack usually doing more damage than normal attacks. Each special attack can be specific to certain enemies.

In Closing

Please give me a lot of money to make this game.

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